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Interactive

Senior Character Artist - Game Team

Santa Monica, Los Angeles Interactive
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within.
In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2018 genre-defining hit The Walking Dead: Saints & Sinners.
Skydance Interactive, one of the world’s leading VR developers and creators of the award-winning multi-platform hit “The Walking Dead: Saints & Sinners,” is seeking a Senior Character Artist for our upcoming unannounced original IP next-generation game project. #Interactive
 
If you aspire to tell amazing stories through games with your artistic acumen, we’d love to hear from you.

Responsibilities

  • Create high quality character and creature models, uvs, textures, and materials
  • Elaborate on concepts to add interest to final character art
  • Occasionally review work from external partners and provide feedback
  • Requirements

  • Have served as a Senior Character Artist on published console or PC releases
  • Portfolio demonstrating excellent creature/human anatomy and realistic textures
  • Understanding of multi-platform asset optimization and LODs
  • Excel at clean topology for proper deformation
  • Advanced understanding of PBR workflow
  • Ability to work both autonomously and collaboratively
  • Ability to work efficiently within given timeframes
  • Mastery in industry standard software like Maya, ZBrush, Substance Painter and Photoshop
  • Pluses

  • Experience with Unreal Engine 4
  • Experience with hair grooming
  • Experience with hair cards
  • Experience with Marvelous Designer
  • Enjoys working on creatures
  • Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
     
    Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

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