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Gameplay Animator - Game Team

Santa Monica, Los Angeles Interactive
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within.
In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2018 genre-defining hit The Walking Dead: Saints & Sinners.
With the success of the award winning multi-platform hit The Walking Dead: Saints & Sinners, we are seeking a Gameplay Animator for our upcoming next-generation VR game projects.
If you aspire to tell amazing stories through games with your artistic acumen, we’d love to hear from you.


  • Work with the Animation Team and Design Team to create in-game animations that are incredibly satisfying to play and exciting to watch
  • Work under the guidelines of the Director of Animation to maintain the games’ visual identity
  • You’ll use a combination of keyframe and motion capture techniques to bring human and creature characters to life
  • Create 3D in-game animations that seamlessly mix with the animations of other team members
  • Work with our technical artists and animators to define and improve our animation pipeline
  • Work in a collaborative environment where feedback is welcome
  • Requirements

  • A strong sense of acting, posing, timing, appeal, and body mechanics
  • Proven ability to create high quality keyframe animation
  • Excellent communication skills, proven ability to work within a team, and are passionate about games
  • Highly proficient in Maya and/or similar 3D software
  • In-depth knowledge of animation principles
  • Pluses

  • Experience with VR projects
  • Animation retargeting experience
  • Motion capture experience
  • Familiarity with motion capture using Xsens and related tools
  • Experience using node-based animation editors such as Animation Blueprints
  • Working knowledge of Unreal 4 and/or other modern development tool sets
  • Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
    Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

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