New Media
"By challenging established design dogma and exploring new genres, mechanics, and means of player input, we believe we’ll see an explosion of creative interactive experiences that are inviting and appealing to everyone, expanding our audience by an order of magnitude."
"We are joining forces with the best IP partners in the world to create story-driven action-adventure experiences with a focus on mystery, exploration, discovery and adrenaline-pumping spectacle."
"Our first productions will tap into the traditions of adventure cinema to create an engaging, energetic experience that captures the spirit of TV and film to excite both longtime gamers and non-gamers alike."
"By challenging established design dogma and exploring new genres, mechanics, and means of player input, we believe we’ll see an explosion of creative interactive experiences that are inviting and appealing to everyone, expanding our audience by an order of magnitude."
"We’re assembling a core internal team of industry professionals who are working closely with best-in-class external partners in every specialty and discipline."
Skydance New Media and Lucasfilm Games Team Up for a New Star Wars™ Project
New Star Wars game is the next landmark project for Skydance New Media
Skydance.com
04.19

Skydance New Media Joins Forces with Marvel Entertainment to Create an All-New Interactive Title
Skydance New Media, the new interactive division of Skydance Media helmed by award-winning writer and director Amy Hennig, announced today a partnership with Marvel Entertainment to develop a narrative-drive, blockbuster action-adventure game, featuring a completely original story and take on the Marvel Universe.
Skydance.com
10.29


Amy Hennig
President, New Media Division
Over her 30-year career in the interactive entertainment industry, Amy Hennig has worked as an artist, animator, game designer, and most notably in the last two decades, an acclaimed writer and director. Most recently, Amy served as a Senior Creative Director at Electronic Arts, where she oversaw development of Visceral Games’ Star Wars title. This followed a decade at Naughty Dog as the Creative Director and Lead Writer of Sony Computer Entertainment’s award-winning Uncharted game series. Prior to joining Naughty Dog, she served as the Writer and Director of the groundbreaking Soul Reaver / Legacy of Kain series over eight years at Crystal Dynamics. She began her career at Electronic Arts, where she contributed to early 16-bit titles, including Desert Strike and Michael Jordan: Chaos in the Windy City.
She has been called one of the most influential women in the interactive industry. Her work on the Uncharted series has earned countless industry awards, including a BAFTA for Story and two consecutive WGA Videogame Writing Awards. In 2016, Amy was presented with the BAFTA Special Award in recognition of her outstanding contribution to the video game industry and was recently honored with the Lifetime Achievement Award at 2019’s Game Developers Choice Awards.
Amy holds a B.A. with honors from the University of California, Berkeley, and attended the School of Cinema at San Francisco State University.

Julian Beak
Executive Vice President & General Manager, New Media Division
Julian Beak is a 30-year veteran of the interactive entertainment industry and currently serves as Executive Vice President & General Manager, New Media Division at Skydance Media.
Most recently he worked in production at Electronic Arts on large franchises including Battlefield, Need for Speed and Star Wars. Before that he worked at United Front Games, Radical Entertainment and Disney Interactive on many properties including LittleBigPlanet, Scarface, Crime Scene Investigation, Winnie the Pooh, Mickey Mouse, The Lion King and Toy Story. He has worked as an artist, designer, software engineer, producer and executive on over 30 productions.
He has a passion for nurturing team cultures with widespread trust by focusing on principles, process and people.