Skydance New Media Joins Forces with Marvel Entertainment to Create an All-New Interactive Title
Over her 30-year career in the interactive entertainment industry, Amy Hennig has worked as an artist, animator, game designer, and most notably in the last two decades, an acclaimed writer and director. Most recently, Amy served as a Senior Creative Director at Electronic Arts, where she oversaw development of Visceral Games’ Star Wars title. This followed a decade at Naughty Dog as the Creative Director and Lead Writer of Sony Computer Entertainment’s award-winning Uncharted game series. Prior to joining Naughty Dog, she served as the Writer and Director of the groundbreaking Soul Reaver / Legacy of Kain series over eight years at Crystal Dynamics. She began her career at Electronic Arts, where she contributed to early 16-bit titles, including Desert Strike and Michael Jordan: Chaos in the Windy City.
She has been called one of the most influential women in the interactive industry. Her work on the Uncharted series has earned countless industry awards, including a BAFTA for Story and two consecutive WGA Videogame Writing Awards. In 2016, Amy was presented with the BAFTA Special Award in recognition of her outstanding contribution to the video game industry and was recently honored with the Lifetime Achievement Award at 2019’s Game Developers Choice Awards.
Amy holds a B.A. with honors from the University of California, Berkeley, and attended the School of Cinema at San Francisco State University.
Julian Beak is a 30-year veteran of the interactive entertainment industry and currently serves as Executive Vice President & General Manager, New Media Division at Skydance Media.
Most recently he worked in production at Electronic Arts on large franchises including Battlefield, Need for Speed and Star Wars. Before that he worked at United Front Games, Radical Entertainment and Disney Interactive on many properties including LittleBigPlanet, Scarface, Crime Scene Investigation, Winnie the Pooh, Mickey Mouse, The Lion King and Toy Story. He has worked as an artist, designer, software engineer, producer and executive on over 30 productions.
He has a passion for nurturing team cultures with widespread trust by focusing on principles, process and people.