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Senior Graphics Engineer - VR

Santa Monica, Los Angeles Interactive
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within.
In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners.
With the success of the award winning multi-platform hit The Walking Dead: Saints & Sinners, we are seeking a Senior Graphics Engineer for our upcoming next-generation VR game projects.
If you aspire to tell amazing stories through games with your artistic acumen, we’d love to hear from you.


  • Architect, refactor and maintain rendering pipelines and features
  • Design, write, debug and refine rendering systems, features, tools and infrastructure as needed
  • Work with the technical art team to develop specifications and new graphics features
  • Optimize graphics and effects to maximize performance and efficiency on CPU and GPU.
  • Optimize systems for performance across a wide range of devices, from mobile to High-end console
  • Implement and augment tools to expose features to content creators
  • Works with the Technical Director to create standards for graphics / rendering tools and techniques.
  • Requirements

  • 5+ years’ experience in PC or Console game development
  • BS/MS in Computer Science or related fields, or equivalent experience
  • Excellent C++ programming and systems design skills, other languages a plus
  • Strong knowledge of shader languages and GPU hardware, and performance analysis tools
  • Have performed multi-disciplinary work with large-scale game engine architecture
  • Strong interpersonal communication skills
  • Passion for games and game technology
  • Comfortable working closely with Designers, Artists, and other members of the development team in a highly iterative environment
  • Experience with large-scale game engine architecture
  • Strong work ethic, Self-motivated and self-directing
  • Strong math/3d geometry skills
  • Authorization to work in the United States
  • Prior work, personal or professional, that shows exceptional insight and skill of execution
  • Plusses

  • Experience with Unreal Engine 4
  • Experience with VR
  • Next-gen console experience (PS5/XBSX)
  • The salary range for this position in Los Angeles is $130,000 – $155,000.  The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 

    We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 

    #Engineering #gaming #interactive #programming #vr #LI-hybrid

    Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
    Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

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