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Virtual Internship - Engineering (Summer 2022)

Santa Monica, Los Angeles Interactive
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within.
In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2018 genre-defining hit The Walking Dead: Saints & Sinners.
Skydance Interactive is looking for talented software engineers to join our team for the summer. This person will develop game features while collaborating with art, production and design departments. The ideal candidate has a positive attitude, a willingness to learn and grow, and a passion for software engineering. We are looking for someone to join our talented team as we continue to develop the best gameplay experiences in the industry.
Our internship program offers its own unique opportunities for learning and engagement with our engineering team and our Skydance Interactive studio as well as representatives from all divisions, including live-action and interactive. You will have the chance to network and meet with Skydance leaders, learn transferable skills, and gain real-world experience. It is an experience ideal for those moving from a university/college to the industry.
This is a paid internship that will be held virtually. Please include an intro/cover letter in your application, either attached with a resume or included within “Additional Information.”
This is a ten-week long paid, full-time internship. You must be able to work 9:00 AM-6:00 PM for the duration of this internship program. #Interactive

Responsibilities

  • Cultivate an understanding of the Game Development process as it pertains to gameplay experiences in the industry
  • Collaborate with internal/external departments (art, design, animation, production, QA, etc.)
  • Develop, modify, and debug gameplay and related engine C/C++ code  
  • Develop, modify, and debug gameplay code in a scripting language  
  • Deploy and test software on Oculus Quest/Playstation VR/Steam VR platforms  
  • Document software and features for internal and external engineering teams  
  • Collaborate with other internal departments (art, design, audio, animation, QA, etc.)
  • Participation in design, code review process and pitches 
  • Work on project specific, industry-based research, and create presentations
  • Research and stay current with trending industry topics via online trades, stories, etc.
  • Attend department and stand-up meetings as appropriate and assist with meeting notes + much more!
  • Requirements

  • Must be available for 10-week virtual program, Monday, June 6 – Friday, August 12
  • Must be available Monday through Friday from 9:00 AM – 6:00 PM
  • Must be currently enrolled in an Associates, Bachelor or Master’s program at an accredited institution majoring in computer science, mathematics, game programming or a related field
  • C/C++ experience
  • Strong in math/3D mathematics
  • Self-starter with excellent problem-solving and analytical thinking skills, attention to detail
  • Passion for the Engineering/Game industry, with a focus on building games, and/or developing games for personal or class projects
  • Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
     
    Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

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